Study Programmes 2023-2024
Amaury SCHEEN
Courses :  
 
DEDE0001-1 Game development design Holder
- Direction artistique
- Tools
- Sound design
- Integration
- Shader
- Game Engine Studies
DSCM0001-1 Digital sculpting and modeling Holder
- 2D production
- 3D modeling techniques
- Environments production
GTAN0001-1 Game technical animation  Holder
- Character techniques
- Rigging Advanced
- Special effects
- Integration
HAMO0001-1 Hard surfaces and modular modeling Holder
- 3D assets production
- Hard surfaces modeling
- Hard surfaces and modular modeling
PIAC0001-1 Projet de techniques infographiques approfondies Holder
- Advanced techniques and practices for video game(Game art / Game animation)
- Advanced techniques and workflows for video game
- Advanced techniques and production for video game(Game art/ Game animation)
PIAC0001-2 Projet de techniques infographiques approfondies Holder
- Advanced techniques and production for video game(Technical art)
- Advanced techniques and workflows for video game
- Advanced techniques and practices for video game(Technical art)
TCOE0001-1 Techniques d'expression et de communication Holder
- Conception de projet Technical art
- Sound design
- Skin
- Assets production
TPIC0001-2 Travaux pratiques de techniques infographiques  Holder
- Sculpting
- Sound design
- Source control /1
- CG
- 2D artwork & 3D modeling
- Character art
- Skin
TPID0001-2 Travaux pratiques de techniques infographiques Holder
- Game animation
- Animation fundamentals
- Sound design /1
- Source control /1
- Character art
- CG
- Skin
This list includes only courses of the 1st and 2nd cycles.