| Atelier JV B1 Avancé | Titulaire | ||||
| Atelier spécialisé | Titulaire | ||||
| Game development design | Titulaire | ||||
| Direction artistique | |||||
| Tools | |||||
| Sound | |||||
| Integration | |||||
| Shader | |||||
| Game Engine Studies | |||||
| Design and Direction | Titulaire | ||||
| Direction Artistique | |||||
| Workflow & Pipeline | |||||
| Advanced Storytelling | |||||
| Digital sculpting and modeling | Titulaire | ||||
| Interface Unity | |||||
| Statue Unity | |||||
| Unity-Environments | |||||
| Lighting Unity | |||||
| Modular rocks | |||||
| Organic environment and props | Titulaire | ||||
| Modular SF | |||||
| Workshop VFX Unreal | |||||
| Chara Advanced Art | |||||
| Perforce 2 | |||||
| Gameplay | Titulaire | ||||
| Advanced Game Design | |||||
| Game Design Aesthetics | |||||
| UX Design | |||||
| Techniques d'expression et de communication | Titulaire | ||||
| Conception de projet Technical Art | |||||
| Sound design | |||||
| Créativité | |||||
| Assets production | |||||
| Skin | |||||